Thriving:perfect sun, watered · full pts
Hanging on:sun off by one, watered · half pts, rounded up
Doomed:sun off by two, or thirsty · 0 pts
Plant by tapping a seed card, then a tile.
- Sun pips are a tile's sun; match exactly to thrive.
Water is life — unwatered plants wilt.
Tall crops cast shade once watered; two provide more.
Companions score +2 adjacent;
bad neighbors −2.
Mushrooms love sitting beside trees.
The barrel waters neighbors for 1 less
.
The shovel digs up crops or the barrel, fully refunded.
Prune fells one tree or fence to open up sun.
Tender crops freeze outside the greenhouse.